CHANGES FROM A3: BALEETED the catwalk Added lots and lots and lots of omni-render glowing shit on the balls and the pipe openings. Added goal strings telling players what to do. All. The Fucking. Time. Because apparently "put ball in hole" is too much for some people Restricted balls to the middle platform completely Shorter respawn times for the attacking team
CHANGES FROM A1: Added vphys barriers to mid. Now the team balls wont be able to hoarded in the other team's territory Properly filtered the ball vphys clips. Now you can shoot stickies/pills through that doorway Biiiiiiiiiiiiiiiiiiiig walls in mid Fiddled around with shape/size of the triangular bumpers in mid
ok so maybe i didnt run the right compilepal setting and kind of didnt pack the vscript file. oops