koth_spiral_pit

koth_spiral_pit a2

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Sightlines. Holy hell, those sightlines. The base layout (pathways etc) looks decent, but you can see across the whole room, which is basically what this is. Don't get me wrong, a room is a good starting point, but you need a lot more than that for a map. Try putting some walls in (floor to roof), see where that takes you :D
Cool map, the design is very amazing so when it's textured it could become a great map