Alpha 2 is ready for the next round of player testing! Redid and added a LOT. Namely making the mid area hopefully more interesting and fun to play in, as well as downscaling the map and removing some particularly fortified and nasty sniper sightlines. This update seeks to bring a more solid gameplay identity to Sluiceway, more routes and gameplay options for various classes, and general improvements to gameplay as well as some mild aesthetic improvements. Also in this update, fixed the issue with the spawn doors opening at the same time and blu's spawn having incorrect geometry. Let me know what ya think and I look forward to the feedback for this alpha :3