A new release for this map with some fixes and new areas.
- Added third "choke" point above "Mid"
- Added to allow for the gamemode to switch from KOTH to CTF later in development
- Raised the height of the capture point
- Removed lower access route for RED team
- Added more lights to the map for increased visibility
- Changed 2D Skybox texture to sky_stormfront_01 from sky_trainyard_01 and changed light_env/env_sun entity to complement the skybox