I'm looking for feedback and advice on the yard area outside of mid!
Changes in this version:
Changed complicated, buggy conveyor system into a proper func_conveyor setup.
Walking along the conveyors is now super smooth!
Conveyor belt texture by MegapiemanPHD available here
Slightly edited by me to work with func_conveyor
Conveyor belt speed reduced from 120 hu/s to 100 hu/s
This combined with the func_conveyor change should make it much easier to use the underneath flank route, especially as a slower class.
Changed displacement texture in yard and actually displaced and alpha painted the terrain. Also added some shrubbery in yard to make things look somewhat nicer.
Added in some barrel stack props in yard for cover.
Pulled back the conveyor outside of spawn and added in a "porch" for engineers to place teleport entrances.
Added some game play signs to the spawns.
Minor cosmetic fixes
Added a camera prop to where the spectator camera is.
Fixed some misplaced team textures.
Fixed a door in yard that was off center by 8 units.
Added in some tf_bot features for my testing, but who cares about that?
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