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koth_jalalabad_a3 v3

"fixed" cave and underground lack of lighting
just forgot to switch names
Many thanks to all for giving me such helpful feedback.

1. Removed buildings around point, replaced them with various props.
2. Added alternate routes going into the cliff, leading to high and low grounds.
3. fixed various bugs around the map.
CHANGES:
1. Stronger light_environment (sun is actually visible)
2. Better skybox
3. added ramp to blu side
4. replaced playerclip with func_nobuild on buildings around the point
5. spawn doors no longer glitch with walls