I feel that the map is near to what i want, but I still need players to test it
Changes:
- deleted flanks in second floor
- added rooms under the point, so if you want to health you have to left the point and lose height advantage
- added hallway under the balcony, anyway, no one died there
- added ramp for demoknight, so they can fly over the point
- added box/bridge, so players stop dying every time they try go there
- some doors,brigdes and rooms have been incresed in size

koth_headquarter koth_headquarter_a6
a underground base with a command room in the center, over a dark pit