koth_headquarter

koth_headquarter koth_headquarter_a7

-reduced handrail height
-textures
-two rooms become one
-bigger door in mid
I feel that the map is near to what i want, but I still need players to test it

Changes:
- deleted flanks in second floor
- added rooms under the point, so if you want to health you have to left the point and lose height advantage
- added hallway under the balcony, anyway, no one died there
- added ramp for demoknight, so they can fly over the point
- added box/bridge, so players stop dying every time they try go there
- some doors,brigdes and rooms have been incresed in size
new changes in the map
- deleted doors in the right corridor
- more space for the sniper desk. also more expose
- added one way door in the right side
- deleted plataforms in the balcony
- added lights in the point that change depending in which team controls it