- Moved the spawn points to the edge of the map, this should make accessing the roof area more intuitive and the containers area should see more activity
- With the above change the "Battlements" route from spawn to the rooftop was removed
- The one way drop route from the rooftops to the mid area was removed
- Added ramps to the platforms in mid so any class can climb up to them now
- Covered the lower part of the point platform so it's no longer possible to spam explosives from the train tracks into it
- Removed some props from the lower platform and toned down the clipping there
- Can now build on the static platform the point stands on
- Added a capture hologram model to the moving platform, should be clearer that it's a capture zone now
Since the spawn rooms aren't facing each other anymore I think the framerate will be consistent through the map.