- Removed the open area between the respawn rooms and the lobby area and moved the respawn rooms foward, this reduced the map size considerably.
- Replaced the elevators with ramps
- Removed the elevated walkway side route, it is now a simple one way drop into the mid area.
- Classes with default movement speed can now platform from the battlements to the containers
- Added health/ammo closer to the capture point and on the high ground.
- Moving platform should no longer be extremely loud.
- Increased the number of respawn points.
Aimed to make the map more compact so players fight around the point instead of wandering around