After finally getting playtesters, a lot of problems arose from the map design in the previous version. The main problem was that the map was very powerful for sniper.
Another problem was the hill. Everyone played on this hill and it was filled to the brim with snipers and engis.
So this revision (which i have dubbed the anti sniper update) is mainly focused on making sniper less powerful
=====CHANGES=====
- Cover was added to block sniper sightlines.
- Hill is now smaller. It was too big in the last version.
- Walkway now has cover and a bridge to go to the big house. This is to give more options and hopefully detract players from using hill.
-Flank route added.
- Cover on the point has been changed to accommodate to the new flank routes.
-New textures were added to make the map less boring to look at.