Koth_depot

Koth_depot rc1

+Added some new rooms that hopefully change gameplay
+Fixed some issues with players being able to exploit past the player clip and build sentries to troll people with (sorry delfy D: )
+New spawn rooms!

Keep sending feed back so I can change more!
Change log:
+Added more advanced geometry
+Changed the bridge a bit more
-removed some brushes cuz their UGLY!!!
+fixed some bugs with the texture faces...
+Added new spawn doors

ENJOY!!!
Change log:
+Added new textures
-Removed a few props for more space
+Fixed a bug where some textures would not load when the map was started...
+Added some advanced geometry! (Finally!)

ENJOY!!!
Change log:
+ made multiple exits to prevent snipers and soldiers from gaining advantages
+ made the bases smaller.
-Deleted a few props to add space
+fixed that little crack seen in the wall by the bridge
+made map a little less dark
+fixed certain geometry problems
+Fixed exploits allowing players to go outside the map

Next update will contain some changes with the background of the map.
Version 2 of my first tf2 map is here! I have yet to see it in a gameday, so feel free to use it! :)

Updates:
-Changed BLU team's spawn.
-Changed the bridge with the ray gun just a little
-Removed the hallway with the pickups in it due to baiting
-Added a few more props
-Changed the textures in the BLU team's spawn (I was not satisfied with the old ones).

Enjoy!

-ArrowFlint22

P.S. I will make more changes after my map enters a gameday and I get more helpful feedback...

P.P.S Drink more Root Beer!