koth_cosmo

koth_cosmo a4

totally surprisingly, the point was too high and the map was too dark. crazy right?

gameplay
- made the point lower and enclosed it, taking inspiration from koth_harvest.
- added a ramp from the ground to the point.
- removed the connector ramp from the middle towers to the point.
- added a medium health pack to the middle towers.
- added a clip brush to the pipe connecting to the middle towers for easier traversing.
- added a dropdown to each side building leading to the point.
- updated the area under the point.
- closed off doorways leading to opposing teams sides, flankers will now have to take a route through the room with the large ammo pack.
- added a ramp leading to the room with the large ammo pack.
- deleted the ramp used to get on opposing teams' battlements.

misc
- made it daytime.
- opened up the skybox.
- added a special someone!

um, i think that's it...

Attachments

  • 20220325221755_1.jpg
    20220325221755_1.jpg
    109.7 KB · Views: 62
  • 20220325221804_1.jpg
    20220325221804_1.jpg
    91.1 KB · Views: 65
  • 20220325221814_1.jpg
    20220325221814_1.jpg
    84.1 KB · Views: 66
  • 20220325221836_1.jpg
    20220325221836_1.jpg
    86.6 KB · Views: 62
  • 20220325221850_1.jpg
    20220325221850_1.jpg
    99.3 KB · Views: 65
  • 20220325221917_1.jpg
    20220325221917_1.jpg
    34.5 KB · Views: 64
decided to remake the entire map, it would take more time fixing it than remaking it.

gameplay
- generally updated the layout
- fixed a few sightlines, still needs work
- fixed spawnrooms and visualizers
- updated pickups

misc
- cleaned up brushwork
- added a skybox

um, i think that's it...

Attachments

  • 20220325014222_1.jpg
    20220325014222_1.jpg
    91.2 KB · Views: 65
  • 20220325014252_1.jpg
    20220325014252_1.jpg
    83.5 KB · Views: 62
  • 20220325014336_1.jpg
    20220325014336_1.jpg
    76.9 KB · Views: 67
  • 20220325014349_1.jpg
    20220325014349_1.jpg
    65.7 KB · Views: 67
  • 20220325014403_1.jpg
    20220325014403_1.jpg
    68.9 KB · Views: 77