-Aligned textures
-Finished merasmus rest place
-Removed some heavy dynamic props
-Removed some lights
-Added some detail brushes
-Packed a phew things
-Removed some particles
-Reset the koth timer to 3 mins
-Changed skybox texture
-Removed the teleport wormhole logic as the map is already bloated with gimmicks
-Player and npc clip fixing in some areas
-Tried my best for the map size to be a bit smaller
-Removed the wood plank in the cp house