Shrank area around the point a bit as it felt just a bit overscaled
Tweaked flank route, it is now a two-way and starts elevated. (terrace/catwalk idea suggested by Gorge in the discord, I'm going to continue to tweak it)
Changed the staircase over the wall from a ramp to two ramps with a landing.
Shrank capture zone for the point
Added Signs pointing toward the control point in the flank
Overall I am way happier with this, but I will keep cooking (See below)
Stuff still to change
Spawn, both the room and its placement. Very close to the point and connected by a straight hallway. also spawn doors would be cool
The window room, as its purpose is literally just "the room with the window"
The flank, as it is still largely untested and isn't very exciting. Another way to get to the flank when I move the spawnroom is a must
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