koth_baddoranzu_

koth_baddoranzu_ a7

a7 update
- shrunk down the playing area of mid
- changed the one-way door logic to be more reliable
- fixed jank displacement when exiting the water on the away side of the point, ( keeping the incline on the inside to prevent heavies from edge glitching there. )
- turned ramp into stairs going up to oneway + added box to jump on, so you don't have to walk around to get up.
- fixed a few graphical errors
a5 update
- hopefully fixed sniper sightlines
- made one-way doors, two way for the team where the door is located
- added clipping brushes to pipes to make them easier to climb
- added no build trigger to water
- added point outline
- fixed displacement
- improved pushing from Waterfall (more cover)
- some other small fixes and clipping to improve gameplay.
- added clipping in water
- added one-way door to battlements
- added patches to health and ammo packs
- added second way to get up to battlements
- added clipping to circling window
- fixed spawning bug
- fixed 2 prop doors being inside each other
- fixed triggers on shutters to allow more room for scouts to get through without being caught
- removed something...