KOTH Luxor

KOTH Luxor a3

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.

KOTH Luxor a3

Egyptian KOTH based off of rotational symmetry.

KOTH Luxor

This map brings back memories. It was one of the first serious maps I started to make. I really loved KOTH game play, so I figured I would try something using the very dreaded Egyptian theme. Many people didn't use this theme due to it's lack of red and blu themes. I made a few custom textures to give viability to both sides but have yet to actually pack them into the .bsp file.

The map is very optimized from what I can tell looking at the visleafs and the FPS while I'm on it. The spawns are a bit small and do only offer one exit, so if that has to be changed, I will do so, but it hasn't been a problem yet.

The map is a little larger than your standard KOTH, but I figured that would better support less crowded game play and give people a bit more freedom of movement and not feel so cramped. Any insight is appreciated, good or bad, I take nothing personally.
Author
Xi.Cynx
Downloads
215
Views
215
First release
Last update
Category
King of the Hill
Rating
0.00 star(s) 0 ratings

More downloads from Xi.Cynx