I was planning on doing more for this update, such as overhauling the flawed layout and adding signage, but I wanted to put out a more bugless version of A1 before I did that.
Also I realized that this gamemode isn't "Hot Potato", but more "Keep Away", so the funny name I was going to give it doesn't even work.
- Changed the map name to Hopper (SnickerPuffs MC3 doesn't roll off the tongue that easily...)
- Reduced timer by 30s for slightly faster games
- Fixed the train and Jack getting caught on each other
- Fixed an exploit where the Jack (and players) could be trapped
- Fixed BLU's mid doors opening incorrectly
- Fixed a minor visual bug that caused the ball/player tracker to render much shorter than it should
- Brightened up some interior rooms that were still darker than intended
- Added a few pickups around the map
- Added some missing clips near mid
- Added observer points
- Tightened the "diaper skybox" around the map
- Changed the sound that plays when you grab the Jack