gw_rock

gw_rock b1

multiple parts have been artpassed
and other misc changes
made it so the main mechanic actually works
and some minor things i forgotr
-completely revamped the visuals in most areas
-added a Stanley parable adventure line
-you now drop intel if you go back to your base
-gamemode logic remade via vscript
revamped cave to add route to intel instead of courtyard and made some improvements to gas mechanic
added
"anti confusion" measures

added lots of custom assets made previously for it but couldn't get working for a1