There were some issues noted on the last impromptu test that I fixed in this version. However, it only had 3 players per team, so I could not have gather enough data to properly work on the map.
- Learned what displacements are.
- Added a rock cover to building-balcony exit.
- Changed the small health pack on the sniping balcony to a medium one.
- Added a small health pack inside the building.
- Reverted back to dev textures.
- Increased the capture area to cover the whole pile of gravel....