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- Reworked the majority of the map.
- Expanded the rollback zones at the checkpoints.
- Added soundscapes to the remaining indoor buildings (they should now be present in all areas of the map).
- Added timer based off plr_Nightfall
- Adjusted the height of the windows looking out over the centre of the map
- Adjusted the amount of ammo around the checkpoint.
- improved clipping and general adjustments to help the gameplay experience.
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