-Adjusted a bunch of health and ammo across the map/removed some
-Adjusted displacements at B
-Added new A > B connector / route
-Adjusted center building/shutter entrance
-Changed theme to something more akin to Lumberyard to help brighten the map
-Added new route on B
-Put trees everywhere
-Added colors to buildings to help differentiate the areas and color code them (sry colorblind ppl)
-Cut off a few sniper sight lines people may or may not have been abusing
-Moved A spawn building back so it's not right on top of the point
-Remade lower A route
-Removed drop down and added full health and ammo to room
-Moved random plank to a new location
-Reworked A > B main route to be more open
-Added new building on A with new routes