Reduced Rocket Launcher's splash radius (146 -> 109.5) for Open Fortress parity. Fixed the Botkiller attachments not getting deleted. Fixed Chaingun's spread being wider than should have been. Added a new forgecall-exclusive victory screen.
Bugfixes and updated animations.
Added the Chaingun. Fixed an FPS issue related to the Merc's cosmetics and third-person weapon model. Fixed Previous Weapon bind not working correctly. Dropped weapons' reserve ammo now carries over from the previous owner, as opposed to always being full. Fixed GIB bomblets sometimes exploding the attacker upon the main projectile's impact. Fixed being able to switch off of GIB during its attack charge. Code improvements and optimization.
More fixes
fixed crash
.
Added G.I.B. You have no idea how much work behind this single line was. This map now uses G.I.B. instead of the Quad Launcher. Added outlines to weapon pickups you don't currently possess. Improved Weapon UI performance. Fixed pickups not respecting the assigned collision box. Fixed invisible pickups blocking certain attack types. Fixed dropped weapons not providing the weapon sometimes. Added the visual countdown indicator for Super Weapons. Super Shotgun now gibs the opponent upon dealing more than 150 damage in 1 shot.
Minor fixes on top
Small fixes
General fixes to the previous upload. Railgun now headshots without scoping. Ammo pickups now work correctly. Dropped weapons now work correctly. Super Weapons now drop upon death even when not selected. Fixed pickup hitboxes being too small