Alpha 2 has been released, yay!
I've been working my back side off to make this map more like the viaduct formula, but removing some small things, i still need to work on some areas and cover, the WiP areas have been blocked with props and each one has a sing that says "Under Construction". This map still needs some improvement (obliviously, it's on Alpha, duh) but i think it is better than before.
-Major Overhaul of the spawns
-Attempting to make a 3D Sky-box and failed miserably (someone please help me)
-Optimized a little bit more
-Changed the iteration from Beta to Alpha
-Made the map symmetrical
-Replaced the orange Dev slopes with stairs