Foolhardy

Foolhardy a7v2

A big brush shoudn't be deleted
Lowered bridge lava trigger_ignite
Slope at A should slope properly
Alligned some lava
Extended some ground to make building not float
Lowered that corner displacement to the right of blu spawn to make it easier to jump onto
Added a new way into B on red side
Changed some textures at A to be consistent
Moved C point further to red spawn
Wided the entrance to B from C and added some pickups there
Lowered a displacement along the path to B to make it easier to jump onto
Added a light at a way into B to illuminate it
Added some lava to B
Modified some B geometry
Added cameras
LAVA SHOULD LOWER
Red respawn increases with each cap
Fixed a slope at A-point to be scalable
blu can no longer open red doors
added a another way to approach A
widened the path to over that passes the cliff
Angled a roof
Changed the textures of the high-place at C
Wided the top bend into B and bit
Added a small health kit
Downgraded a medium health at A
Added some illumination to some outside areas
Doors should block flames now
Increased time to cap of A and B from 15 to 17.5
NO MORE DEGROOT TIME ITS NOW GPIT
Added an second easier way to reach B
Illuminated B some more
Upgraded a small ammo at B
Added some signage to A and B
Fixed announcer voicelines calling for the wrong team
Lowered cliff at C so scouts can triple jump onto it
Sewed a seem to hide a hole
Time to cap for both A and B have been reduced from 20 to 15
Thickened the poles of the bridge
properly illuminated B
moved the hidden full ammo
lava now rises once 60 seconds has past rather once the timer itself ends