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changelog
removed the way up to the top level. it's now jumping characters only from that route
added a jump pad at mid. if you make it all the way there, you can get to the very top with it
moved the ground at mid up to avoid as drastic a height disadvantage
moved the spawns closer to the lower section of mid
added a whole back section for flanking reasons. could be too fast to engage, though.
moved a bunch of props and details
cut off the back area of the map in favor of a skill jump
added a standable area to the elevator
more health packs
made the top of the cp a grate
various lighting fixes