- Added stairs up from first point into the brick building. Another aid to blue, hopefully most games should no longer end in this building. This is combined with a few other changes...
- Added a door behind these new stairs to the flank around second point. This flank now also has a med health and ammo. This should mean that blue is not funneled into the red building where one sentry could cover all entrances.
- Increased the junk stacked in this gap to reduce snipers peaking through from the new room added in last version.
- Moved this door to the right slightly so there's a less direct line of sight through it.