Hey, Tiftid here (although Huwareyou's account will post this message).
I originally artpassed this map in 2023 in the span of ten short days.
I then gave it "fake arena" logic in the hopes of managing to hustle Valve to get a map in the game, for Huwareyou's sake.
This failed, leaving both of us a bit dejected.
But we're all better now, and so I decided to revisit the map to do it justice.
- Changed the skybox from sky_upward to the more saturated and cheerful sky_tf2_04
- Brightened the direct and ambient environment lighting to match
- Blue-end the fog to make it feel less like a skinwalker alien planet
- Massively expanded the map's out-of-bounds regions
- Made the mountain that holds the rocket more impressive
- Properly detailed some of the more barren regions of the map
- Removed the "fake arena" logic
- Added a LOT more physics objects
- Added soundscapes
There's still a little more I want to do with this map, such as re-artpass the rocket room to be more impressive and less cluttered, but I've chosen to let that wait for b3.
Also
@Huwareyou if you could update the map's cover images to use the new screenshots attached to this update post that'd be pretty based; resource team members STILL can't edit the cover images