Excavation

Excavation v2 a4

Again, changed a lot of stuff, plus I wasn't home for like a week so i forgot most of the stuff

I did move Greg though
I genuinely forgot the majority of what I changed, here's what I remember

-Changed the pipes in the 2nd coreyard with a bridge

-Added a window on the battlements

-Completely revamped the flank in mid

-Added a way to access the flank of the enemy team by the sewers

-upscaled a couple areas

-moved Greg
Updates:

-MID

-Added a Flank (Yes, I forgot to add one)

-Added a roof on top of the battlements to prevent spam and other stuff

-Changed the rocks to metal barriers to maximize space

-Added a "roof" to the sewer entrance

-Replaced some props in mid to be more of a "ramp" rather than prop climbing

-Added some high ground for mobile classes (experimental)

-Moved Greg

-2nd COURTYARD

-Changed Pickups sizes and positions

-Yeah that's it

-1st COURTYARD

-
Completely changed the spawn exit courtyard

-The spawn now is no longer a dropdown

-some other miscellaneous stuff
Only change:

-Deleted the custom pipe model since I tried everything and yet it would just not appear In-game after 2 days of trying to pack the map and just used some cylinder brushes instead.
Last version had a problem when packed with CompilePal, Hopefully is fixed now

P.S: I also added, moved and fixed some stuff while I was at it