In this map, you have to push Mario to the top of the map to save the princess. The map contains many custom meshes as well Mario replaces the standard payload object . The attacking team has to push Mario from the lowest level, similar to the classic Donkey Kong arcade. The attacking team also has one check point that will open up a new spawn room to help with the attack. The defending team has has a longer re-spawn time, longer spawn rooms, and has build restrictions in some areas of the upper part of the map. The map has been tested 15-15 several times, with the attacking team winning the game 60% of the time.