Resource icon

Past 72hr Jam Entry Diva a9

  • Removed stupid half pipes
  • Added stalemate at 3 minutes
  • New event: bombs
  • -Bombs are activated 30 seconds after the water rises
  • Speed boosts
  • Better water
Thank you all very much for your feedback. I think I have tackled just about all of it (other than ramps in the middle because they are too hard to work with).
a7 was a mistake

respawn times are 99999
made it better (error in a6 meant no one could win unless the winner killed themselves)

now implements arena logic
  • No more hhh
  • water rises instead for event
  • spectating is better
  • cant kill spectators
  • spectators die when a winner is chosen
  • cubemaps
  • a lot of annoying shit is fixed i guess
  • No more cracks between the road and side pipes
  • brighter ambient (hydro)
  • HHH spawns after 90 seconds (doesn't move yet but still attacks)
  • added func_respawnroom
  • added more movement for ghosts
  • players joining mid-game are no longer killed, placed in a spectator plane
  • 3D skybox. simple for now, just more clouds
  • Smoother arena
  • Can no longer revive teammates
  • Spells automatically override each other
  • Night sky