distillation

distillation a4a

what was fixed?
  • fixed particles not being packed properly
  • minor details
whats new?
  • made spawn areas look more finished with nice blocked out buildings
  • blocked very bad sightline through window
  • minor detailing
  • minor changes
thanks to all the playtesters!
whats new?
  • widened the area behind the jumppad a bit
  • added a jumppad in the lobby to allow for easy rotations between the areas
  • extended wall in front of main spawn door out to give more space
  • made an ammopack at the jumppad route larger
  • minor detailing and texturing
  • added a single soundscape
  • minor changes
thanks to all the playtesters!
whats new?
  • the map has been renamed from "zythe_mc17" to "distillation"!
  • put leezo into the map
  • made it so you cant get stuck on the doorframes in spawn anymore
  • blocked sightline through main route
  • lowered the boiler and hopefully made it more obvious you can stand on it
  • removed shutter on main route, now its 2 doors facing eachother with a wall where the shutter was to break sightlines, hopefully this makes it more comfortable to push through
  • added route for players to get onto the enemy balcony
  • added health in right area and moved them back
  • redesigned spawn area
  • made door into the right side bigger
  • added small hp on the lowground at mid
  • minor changes
Thanks to all the playtesters!
Special thanks to @14bit for hosting these contests and for his feedback!!