changes in a2
-expanded spawn courtyard area
-removed cramped route connecting lower mid with right side
-expanded area around point (no longer cramp city hopefully)
-moved around and resized some doorways
-removed bridge-thing over mid
-made the cover at mid shorter and see-through
-made window more distinct
-made houses on the side of point more accessible (less jumping)
-added some nobuild at mid to prevent dumb engineering
-added some phallic structure at mid, temporary and will most likely get replaced next version, I just needed some cover there
-removed some useless space near spawn
-more clearly marked the borders of the map
-extremely minor detailing
-changed skybox texture and light_environment settings accordingly
updated images coming soon