-Fixed bomb not diapering after bomb was delivered befor overtime.
-Fixed win not counting, on overtime and if it was the first point.
-Fixed models asignt to wrong prop types.
-Added new exit from spawn area.
-Added nobuild areas to critical zones.
-Added that bomb disabels on overtime.
-Added new struckture to mid.
-Added props.
-Added cover on capture point flank.

-Added 60 secendsovertime limit.


-Changes Setup time from 15 to 13.
-Changed som door textures to indicate locked doors.
-Changed spawn size and layout.
-Added custum tts voicelines.
-Added tunnel below mid.
-Added new route to capture area.

-Raised ground in front of spawn.
-Added missing lighting in one room
-Added custum textures
-Added cover and detiles

-Changed hud icon to see arrow
-Changed win condition to diliver 2 bombs
-Changed stalemate logic
strached the map and added buildings

-Changed respawn time
-Changed bomb return time
-Changed setup time
-Changed round time
-Changed lava hurt type

-Fixed explosin
-Added buildings in betwen spawn and mid
-Added explosion on capture
-Added door from spawn with ramp
-Added cliping to prevent player leving spawn

-Moved spawn door to the side
-Moved spawn doors to secend building

-Changed distance betwen spawn and mid
-Changed respawn time