deep mine

deep mine A6

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deep mine A6

A somewhat experimental AD map

Route from blu base to red base:
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Not my first map, but my first map playable enough to share. Here is a random sample of some of this map's features:
1. Vertical game-play at the second control point
2. Many side routes
3. Hiding spots have small health packs
4. Windows to see into other rooms
5. A bit to many crates
Author
moustetail
Downloads
287
Views
287
First release
Last update
Category
Attack/Defense CP

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