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Changelog:
Hopefully improved train collision thanks to Brokk.
Clipping adjustments.
Changelog:
Made several changes to layout and pickup locations around the train entrance, should hopefully make snipers significantly less oppressive.
Added 1 new route each to both areas.
Added actually clipping this time!
Added soundscapes.
Changelog:
Rebuilt both spawns and the train entrance area entirely.
Rebuilt skybox and optimisation.
Changelog:
Experimental change: middle tunnel now locked when train is not in play.
Adjusted clipping.
Fixed visible nodraw.
Fixed possible stuck spot at train exit.
Changelog:
Rebuilt the train exit to be much more open
Adjusted bridge at the train entrance.
Removed route to the middle part of the map from spawn.
Changelog:
Beginnings of a texture pass.
Train direction reversed, now goes down the ramp.
Changelog:
Hopefully fixed train kill trigger.
Fixed clipping.
Changelog:
New spawn exit, should hopefully orient players to use the other parts of the map more.
Fixed clipping issues.
New train arrival sound.
Fixed door detailing having terrible lighting.
Changelog:
A ton of background detailing.
Replaced train cameras.
Adjusted route to mid from spawn.
Improved clipping.
Changelog:
Improved skybox.
Merged together several elevation changes.
Fixed func_respawnroom at Blu spawn accidentally being set to Red team.
Clipped middle of train track.