Culvert

Culvert b2

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The biggest change is removing the capture hologram. This should make fighting on the blocks less awkward. I wasn't convinced it would work at first, but I'm pretty happy with the look. I've also moved the health, so we'll see if that room gets more use now.

Changes:
  • Removed capture hologram (thanks to renton)
  • Moved the health into the outhouse (thanks to twpsyn)
  • Changed the ammo to medium
  • Improved crate collision
  • Updated detailing in corridors and under the point
  • Added sun entity
  • Made the skybox higher
  • Fixed floating props
  • Adjusted fog and auto-exposure
  • Fixed reflective concrete
  • Updated custom tile texture
  • Re-textured the last step on the bridge
  • Updated lights in the spawns
  • Removed one of the trucks