Past 72hr Jam Entry ctf_catwalk indev
Linear CTF Map
This is the Red half of a CTF map that I worked on for the 72hr Winter Jam
It's meant to feature Red & Blue bases in a symmetrical rotation type map, with one central street bridge connecting the bases and a "catwalk" under it as an alternative route to either base. There is also a moving truck that will kill players on collision and another trigger_hurt under the bridge.
There are plenty of errors as I was trying to upload something before the time limit. Known errors are unpacked models, textures, skybox issues and theres no proper boundaries at the moment.
I used A Boojum Snark's resource pack
The Van Model from the Construction Pack (not packed)
The Vending Machine from Bulletcrops pack (not packed)
It's meant to feature Red & Blue bases in a symmetrical rotation type map, with one central street bridge connecting the bases and a "catwalk" under it as an alternative route to either base. There is also a moving truck that will kill players on collision and another trigger_hurt under the bridge.
There are plenty of errors as I was trying to upload something before the time limit. Known errors are unpacked models, textures, skybox issues and theres no proper boundaries at the moment.
I used A Boojum Snark's resource pack
The Van Model from the Construction Pack (not packed)
The Vending Machine from Bulletcrops pack (not packed)