re did detailing in outdoor areas fixed the skele gibs being green minor detail fixes yeah
detail changes lighting changes buh
fixed nav mesh fixed spells not showing up in hud added intel trail particle fixed clipping issues fixed gaps between certain brushes
yaeh
aaa
Im sorry
new skybox changed lighting replace propper props with actual models unhollowed the stairwell increased ctf timer added spellbooks in spawn made skeletons purple changed particles to be more purple added end of round effects
- hopefully fixed some issues
un hollowed out spiral changed 3rd entrance into intel into a jump pad instead of being connected to spiral fixed particles not showing up adjusted lighting
added new route into intel room for testing purposes changed some textures uh