A2 Changes:
-Flipped Map horizontally for better Solider rollouts
-Reworked right (now left) flank adding a building with health & ammo.
-Squished spawn, lobby, and mid down
-Changed spawn into a spawn doors at an 90 degree angle
-Removed arch at lobby
-Added barriers in between spawn and lobby
-Redid Geometery in lobby and spawn
-Added grates in mid
-Increased Zone Area
-Squished down side-pipe cover at point
-Extended ledge grate
-Changed Skybox & Environment
-Smoothed down tower aesthetic
-Opened lower
-Added Cameras with spectator cameras connected to them
-Improved grates near attacker-side jumppads
-Clipped off barrier next to defender side of ramp
-Changed Water Texture
-Increased width of catwalk to mid
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