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Crosscut A1

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Crosscut A1

Took an hour nap one day and dreamed of a map for tf2

The map is a collaboration of two hammer newbies attempting to create an idea I had in mind through a very odd dream.

The map was designed with a simple 3 lane format that focused on defense and aggressive flanking. Each team has a miniature fort above and to the side of the control point. This can be accessed from spawn or a flank route on the lower portion of the map.

The map is very rough due to the learning process of the hammer itself and adjusting to all of its available tools so it's not exactly equal by the pixel. With the timeframe given and the personal time available, this is what was made.

Thanks to Smitty for the finishing touches

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