Creakyoak

Creakyoak a4

I really like this map. The highly varied vertical geometry is easy to access and fun to play around as any given class, the river breaks up what would have been an uninteresting hill for BLU to hole up behind with the bridges offering fun high-risk routes to the other side, and all the water makes the map both mechanically and aesthetically stand out even at an early stage of development.

I think the map is a good size, though this makes it victim to BLU rolls if they manage to build up enough momentum from any given point. The capture zones are very small, and could potentially be easily dominated by spam, although this is not what I experienced the times I got to play it. I also think RED's spawn is a bit too close to the control point after BLU captures first.

Overall I think this map plays really well for being this early in development and I look forward to seeing how it develops further.