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Changed textures within the base to differentiate between areas.
Closed vent entrance near Blu Spawn as it made the other paths forward less desirable.
Reworked A point to be more open, less cramped, and hopefully more functional.
Added second stairwell up to B.
Reworked area outside Blu spawn.
Made one way door at A two way, and changed to a see-through format.
Can now shoot through all prop railings in combat areas.
Signage improved.
As requested, opened up the hole in Blu spawn so players can jump out and die. For the lolz.
Assorted minor changes to try to improve flow and gameplay.
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