cp_urban_legend

cp_urban_legend a3a

Just fixed a clipping issue at mid, and a gap at new houses at 2nd.
Patch Notes:
  • Shrunk down mid, changing this map (in my opinion) from unplayable big to just big (18 second walk time for solider spawn to mid point.)
  • Added a hut at each second with a one way door
  • Fixed a clipping bug with the mid buildings
  • Added arrows pointing to mid tunnel
  • Brightened up the underpass at 2nd (under grate)
Note: No images, because my steam's being retarded. Also, how do Iink my maps under my name when I comment?
Patch Notes:
  • Added a neat-o tower above mid
  • Fixed blu's forward spawn door not working
  • Added buildings to the walls around the 2nds and lasts
  • optimized
  • Improved lighting (brighter and better phantom lights)
  • increased the height of the mid buildings
  • fixed a clipping bug on the mid tower
  • fixed a clipping bug with the fence at 2nd
Side Note:
I want to make mid tower grey mann tower, but I don't know the name of the grey mann co overlay. Can someone tell me what it is?

Pretty Pictures of New Stuff:

2016-02-28_00001.jpg



2016-02-28_00007.jpg