Just fixed a clipping issue at mid, and a gap at new houses at 2nd.
Patch Notes: Shrunk down mid, changing this map (in my opinion) from unplayable big to just big (18 second walk time for solider spawn to mid point.) Added a hut at each second with a one way door Fixed a clipping bug with the mid buildings Added arrows pointing to mid tunnel Brightened up the underpass at 2nd (under grate) Note: No images, because my steam's being retarded. Also, how do Iink my maps under my name when I comment?
Patch Notes: Added a neat-o tower above mid Fixed blu's forward spawn door not working Added buildings to the walls around the 2nds and lasts optimized Improved lighting (brighter and better phantom lights) increased the height of the mid buildings fixed a clipping bug on the mid tower fixed a clipping bug with the fence at 2nd Side Note: I want to make mid tower grey mann tower, but I don't know the name of the grey mann co overlay. Can someone tell me what it is? Pretty Pictures of New Stuff: