This update brings:
*A much higher skybox - not not cramped for soldiers and such
*Reworked respawn times - should be much faster now
*Changed the location of Blu's spawn points so Red doesn't have a direct view of them
*Removed trench under first, made sewer tunnel into a short 1 way with a full healthkit and an ammopack
*Reworked stream area, now deep enough to extinguish players
*Added a side route to allow access to final's area with a different route
*Added a raised block so classes can jump to the sniper cover area there
*Changed the orientation of one of the exits into last
*Also removed the stairs up to the sniper cover area, replaced it with walkway onto a raised roof
*Removed the rock in that area
*Blocked off one of the routes round to the back building's stairs
*Removed the god forsaken shutter doors!
*Added a wall dividing a staircase to block a resulting sightline
As always, all and any feedback is greatly appreciated!