The map got playtested.
One big oversight: I forgot to recheck the func_details back into the map... like a dummy.
Reupdating it to finally include the func_details.
However, one feedback I do agree with is that the map is too big for medieval. I'd like to re-playtest the map again (this time, with the func_details) and try to see if it's still too difficult to play medieval in it.
If medieval won't work, then I'll turn it to a regular cp map and make the necessary layout adjustments.
Thank you for those who tested it!