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Multi Stage cp_porto a9

a9
-first point of the first stage fully changing
-first spawn blue was changing
a8b
-resolving some texture bugs on the map
-added new area at point b of the last stage
a8a
• some prop_dynamic was changed to static prop
-blue spawn changes
-changing the last point of the last stage
a8 update
-changed D point
-new spawn of the last blue area at the first point
-new spawn at the last point of the last area
Map updates
  • added new signposts
  • spawn 1 of the red team was changing places
  • it's easier to go to the first point