cp_mariana

cp_mariana a5

=====A5=========
  • Tonemap controller added (!!!)​
  • Minor layout change (expanded C)​
  • Ammo around A nerfed​
  • Spawn times are adjusted, 10 seconds by default, shorter (5) for defenders of point C, longer (15) for attackers of point C​
  • Announcer lines added​
  • C doors closes slower​
  • UI point layout reverted to pyramid (easier to understand A+B>C)​
I am working on this map again, wrapping up the layout before tackling details.

* Changed point B Layout to make it easier to escape
* Elevated and changed point A a little
* Reduced many sightlines in the map
* Point C still kills you if you get trapped inside, but the doors close much slower now.
  • Changed path from spawn to B
  • Changed point B and A layout
  • Changed indications
  • Increased time to capture C
  • New name: Mariana