cp_mall

cp_mall b8

Cleaned some stuff up on my end, turned lights in the main room down from 800 to 500 for less intense lighting

and 1 new store for a friend :)
All the content is packed!
In this update:
Completely redone lighting, a few more props, super-cleaned vmf, and super optimized brushes!

The lighting isn't 100% cleaned up, so there might be some super-deathly-bright areas
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In this version: added a second exit for red spawn, and minor set dressing, and a new store!
Detailed spawns, a destroyed escalator, another elevator, and, Boxes!

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For some reason it wouldn't update the file so I'm trying again
This version contains Resupply lockers for Blu team, as well as an expanded spawn room/lobby
Woo-hoo! updated

Disclaimer: this is the just barely functioning version of the map: gameplay might change in future updates

Also: I am aware of several problems, but you find one that isn't on the list please let me know!

In blu spawn:
Grann's gear and Guns is the third exit for blu spawn, but they have not yet been linked
the static door in blu spawn does not meet the door frame
overall: lighting is not complete so there may be spots where non-spies can hide in the darkness and become invisible
There is no health and ammo in the map (Crud I knew I forgot something) and the only resupply locker is in red (****)

so, I guess it's a joke map right now, but please tell me what you think of what I DO have! All feedback will be appreciated!

(I am not responsible for any trauma this map might induce in its current form)

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